The special issue is composed of four papers drawing on video-recorded videogame interactions in Finnish, German and French.
Laura Kohonen-Aho and Anna Vatanen investigate the transitions from gatherings to encounters in the virtual world of Second Life.
Axel Schmidt and Konstanze Marx focus on Let’s Play Videos and the co-construction of telepresence by embodying avatars.
Margarethe Olbertz-Siitonen, Arja Piirainen-Marsh and Marko Siitonen discuss the social aspect of presence and play in shared virtual reality gameplay.
Heike Baldauf-Quilliatre and Isabel Colón de Carvajal are also interested in physically present non-playing participants. They investigate different settings (with different types of games, different number of participants etc.) and show how players and non-players co-construct the non-players’ participation in the gaming activity.
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